HAWX’s greatest failing is that, as ace pilot David Crenshaw, you never quite pull off the dazzling aerial moves that the various cinematics lead you to believe are possible: one in particular has an aeroplane pull a 180 degree flip in a millisecond, and unleash two rockets at a pursuing target. The whizzy futuristic technology goes down a treat, but it’s hard to fall for the illusion of being a maverick pilot when you’re cruising around a turning circle wider than the gap between reality and Tom Clancy’s personal version of it.
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